Felixcloud Solutions · SMARTs Vision
Classify each tray cell: Empty or Full.
Every level gets faster. Clear a level with 100% correct and under the clock to advance. One wrong call, or one missed timer, ends the run.
On the line, our machine-vision system — built and trained with the help of AI — classifies cells per tray every s, about s per cell, sustained all shift. How far can you get?
Keys: ←/E = Empty →/F = Full
A Full cell holds a device. An Empty cell does not.
In the game these come one at a time, against the clock — and some are far less obvious than these.
Clear in a row to advance.
Can you keep up with the vision system? · Felixcloud Solutions
correct calls, down to s per image.
The system's pace line is Level (s per cell = 7 cells every s) — held every cycle, all shift, and getting better as we train it.